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Visualizing quaternions
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ISBN: 1280968176 9786610968176 0080474772 9780080474779 9781280968174 9780120884001 0120884003 6610968179 Year: 2006 Publisher: San Francisco, CA Amsterdam Boston Morgan Kaufmann Elsevier Science [distributor]

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Abstract

Introduced 160 years ago as an attempt to generalize complex numbers to higher dimensions, quaternions are now recognized as one of the most important concepts in modern computer graphics. They offer a powerful way to represent rotations and compared to rotation matrices they use less memory, compose faster, and are naturally suited for efficient interpolation of rotations. Despite this, many practitioners have avoided quaternions because of the mathematics used to understand them, hoping that some day a more intuitive description will be available.The wait is over. Andrew Hanson's new boo


Book
Unreal development kit game design cookbook : over 100 recipes to accelerate the process of learning game design with UDK : [quick answers to common problems]
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ISBN: 1280119128 9786613523358 1849691819 9781849691819 1849691800 9781849691802 9781849691802 1849691800 Year: 2012 Publisher: Olton Birmingham [England] : Packt Pub.,

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Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is meant for game artists who are getting used to UDK but may feel the need for guidance on matters of implementation. It also targets brave beginners who are struggling to find an all in one package for getting started with UDK


Book
An introduction to agent-based modeling : modeling natural, social, and engineered complex systems with NetLogo
Authors: ---
ISBN: 0262328127 9780262328128 9780262731898 0262731894 0262328135 Year: 2015 Publisher: Cambridge, Massachusetts ; London, England : The MIT Press,

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The advent of widespread fast computing has enabled us to work on more complex problems and to build and analyze more complex models. This book provides an introduction to one of the primary methodologies for research in this new field of knowledge. Agent-based modeling (ABM) offers a new way of doing science: by conducting computer-based experiments. ABM is applicable to complex systems embedded in natural, social, and engineered contexts, across domains that range from engineering to ecology. An Introduction to Agent-Based Modeling offers a comprehensive description of the core concepts, methods, and applications of ABM. Its hands-on approach - with hundreds of examples and exercises using NetLogo - enables readers to begin constructing models immediately, regardless of experience or discipline. The book first describes the nature and rationale of agent-based modeling, then presents the methodology for designing and building ABMs, and finally discusses how to utilize ABMs to answer complex questions. Features in each chapter include step-by-step guides to developing models in the main text; text boxes with additional information and concepts; end-of-chapter explorations; and references and lists of relevant reading. There is also an accompanying website with all the models and code.

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